Choose your GLB file
Select GLB from your device. The file is processed locally.
Convert GLB models to glTF on your device. Preview the mesh, then check the exported model.
GLB, glTF, OBJ, STL or PLY · Device-dependent capacity
Select GLB from your device. The file is processed locally.
glTF uses JSON scene data. Include referenced BIN and texture files when opening a source glTF; remote assets are blocked.
Check scale and orientation in the destination application. STL and OBJ files do not reliably declare units.
GLB packages supported scene data into one binary glTF file. Unsupported extensions may not import. glTF uses JSON scene data. Include referenced BIN and texture files when opening a source glTF; remote assets are blocked. Check scale and orientation in the destination application. STL and OBJ files do not reliably declare units.
Not necessarily. glTF uses JSON scene data. Include referenced BIN and texture files when opening a source glTF; remote assets are blocked. Size depends on the source and settings. Compare the exported file and inspect its geometry.
GLB packages supported scene data into one binary glTF file. Unsupported extensions may not import. Only mesh models are supported, not CAD solids or every compressed glTF extension.
There is no fixed file-size quota. Process one main file at a time. Your device memory and browser determine practical capacity. Large selections show a warning that you can continue past.